User:Vivaporius/Sandbox/League of Civilized Worlds/III: Difference between revisions

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===Voidship classes===
===Voidship classes===
The League maintains a radically different set of classifications for its fleet of voidships, helping to distinguish them from their terrestrial cousins and their differing roles in the military. Typically, the classification of a military voidship is based more upon the role it plays within a battle-sphere rather than its characteristics as was the case with terrestrial warships. For example, the smallest voidships of the League interstellar navy are corvettes, tasked with tracking down and attacking larger vessels en masse and forming a sort of shield for the fleets own capital ships. Because of the vast size of the region patrolled by such vessels, it was imperative that the military be able to field a mass-produced fleet of voidships that were affordable, efficient, and lethal enough to operate over a large portion of space to ensure a measure of security within a star system.
The League maintains a radically different set of classifications for its fleet of voidships, helping to distinguish them from their terrestrial cousins and their differing roles in the military. Typically, the classification of a military voidship is based more upon the role it plays within a battle-sphere rather than its characteristics as was the case with terrestrial warships. For example, among the smallest voidships of the League interstellar navy are lancers, tasked with tracking down and attacking larger vessels en masse and forming a defensive screen for the fleets own capital ships during a battle. Because of the vast size of the region patrolled by such vessels, it was imperative that the military be able to field a mass-produced fleet of voidships that were affordable, efficient, and lethal enough to operate over a large portion of space to ensure a measure of security within a star system. These classes will be defined and described in the section below.

A list of all the voidship classes within the Unified League Interstellar Navy:
*'''Main battle fleet'''
**'''Lancer:''' Lancers are military voidships designed to operate within a constellation of warships as the primary screen defense for the larger cruisers and dominators, and comprise the smallest military vessels designed to take part directly in attacks on enemy fleet formations. While they are not designed to take on larger voidships on their own outside of battle, they are expected to operate in wolf-packs that surround and attack the hardpoints and weapon systems of a enemy vessel. Lancers are somewhat larger than their skimmer counterparts, and have much more potent weaponry for their size due to their role in combat. Similarly, vacuum infantry serve a far more defensive role aboard lancers compared to skimmers, defending the lancer and its crew from boarding attempts during battle rather than proactively attempting to board the enemy vessel. Because of their role in forming the defensive screen for the large ships of the constellation, not all lancers are expected to have vacuum infantry aboard, or if they do, these attachments are limited in size. A typical lancer will be approximately 80-120 meters in length, and have a single light or medium fusion beam cannon as their primary anti-ship weapon, alongside the standard outfit of laser pulse/beam emitters.
**'''Cruiser:''' Cruisers are medium-sized voidships designed to operate in a set-piece battle during confrontations with an enemy fleet. They are heavily-armed with the goal of registering a first strike upon enemy vessels with long-range particle beams, and usually have two or more onboard, with a single medium or large fusion beam cannon within the hull itself. Compared to their interdictor cousins, cruisers while capable of independent patrol tend to stick close to the fleet they are attached too, only splitting off to take part in long-range patrol missions with a flotilla of smaller escort vessels in tow. They have large vacuum infantry detachments for onboard security, as well as to take part in boarding actions during combat in the event that an enemy vessel strays too close during a pass-by of the two engaged fleets. Cruisers further differ from interdictors in that they have a far larger array of weapons and countermeasures designed to deal with all manner of enemy combat capabilities, such as signal jammers, scramblers for torpedo attacks, and advanced electromagnetic screens far and above those equipped on an interdictor. Cruisers can range anywhere from 200 meters in length to more than 500 meters in length, with more recent classes with full anti-gravity capabilities nearing 750 meters in length.
**'''Dominator:''' ''TBD''
*'''Independent patrol'''
**'''Skimmer:''' ''TBD''
**'''Interdictor:''' ''TBD''
{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
|-
! colspan="3" | Military voidships by size and role
|-
|-
! Classification
! Classification
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| Skimmer ''(Frigate)''
| Skimmer ''(Frigate)''
|}
|}
A list of all the voidship classes within the Unified League Interstellar Navy:
*'''Main battle fleet'''
**'''Lancer:''' Lancers are military voidships designed to operate within a constellation of warships as the primary screen defense for the larger cruisers and dominators, and comprise the smallest military vessels designed to take part directly in attacks on enemy fleet formations. While they are not designed to take on larger voidships on their own outside of battle, they are expected to operate in wolf-packs that surround and attack the hardpoints and weapon systems of a enemy vessel. Lancers are somewhat larger than their skimmer counterparts, and have much more potent weaponry for their size due to their role in combat. Similarly, vacuum infantry serve a far more defensive role aboard lancers compared to skimmers, defending the lancer and its crew from boarding attempts during battle rather than proactively attempting to board the enemy vessel. Because of their role in forming the defensive screen for the large ships of the constellation, not all lancers are expected to have vacuum infantry aboard, or if they do, these attachments are limited in size. A typical lancer will be approximately 80-120 meters in length, and have a single light or medium fusion beam cannon as their primary anti-ship weapon, alongside the standard outfit of laser pulse/beam emitters.
**'''Cruiser:''' Cruisers are medium-sized voidships designed to operate in a set-piece battle during confrontations with an enemy fleet. They are heavily-armed with the goal of registering a first strike upon enemy vessels with long-range particle beams, and usually have two or more onboard, with a single medium or large fusion beam cannon within the hull itself. Compared to their interdictor cousins, cruisers while capable of independent patrol tend to stick close to the fleet they are attached too, only splitting off to take part in long-range patrol missions with a flotilla of smaller escort vessels in tow. They have large vacuum infantry detachments for onboard security, as well as to take part in boarding actions during combat in the event that an enemy vessel strays too close during a pass-by of the two engaged fleets. Cruisers further differ from interdictors in that they have a far larger array of weapons and countermeasures designed to deal with all manner of enemy combat capabilities, such as signal jammers, scramblers for torpedo attacks, and advanced electromagnetic screens far and above those equipped on an interdictor. Cruisers can range anywhere from 200 meters in length to more than 500 meters in length, with more recent classes with full anti-gravity capabilities nearing 750 meters in length.
**'''Dominator:''' ''TBD''
*'''Independent patrol'''
**'''Skimmer:''' ''TBD''
**'''Interdictor:''' ''TBD''


===Troop megaships===
===Troop megaships===