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===Interstellar travel===
===Interstellar travel===
Interstellar travel throughout the League is frequent, though significantly more expensive than interplanetary travel at the star system level. This is mostly due to the various regulations that are in place to ensure safety of the passengers, as well as the security of equipment and crewmen belonging to the voidlines themselves. Compared to the 500 to 2,500 credit fares one might expect to travel between two celestial bodies within a system, one can easily find themselves paying at minimum 1,500 credits to move across two or three star systems. Much of the cost of interstellar travel comes from the mandatory federal voidgate transit fee each passenger must pay to move between star systems. The tax is a 100 cr fee charged per person aboard any civilian vessel per gate crossed during travel, though this only applies to gate pairings rather than each individual gate itself. For a passenger traveling from the League capital world of Tau Ceti f (Federal Center) to Sol III (Earth), they would need to a total of four gate pairings. This would amount to a fee of 400 cr charged directly by the federal government during the booking phase of the trip.
Interstellar travel throughout the League is frequent, though significantly more expensive than interplanetary travel at the star system level. This is mostly due to the various regulations that are in place to ensure safety of the passengers, as well as the security of equipment and crewmen belonging to the voidlines themselves. Compared to the 500 to 2,500 credit fares one might expect to travel between two celestial bodies within a system, one can easily find themselves paying at minimum 1,500 credits to move across two or three star systems. Much of the cost of interstellar travel comes from the mandatory federal voidgate transit fee each passenger must pay to move between star systems. The tax is a 100 cr fee charged per person aboard any civilian vessel per gate crossed during travel, though this only applies to gate pairings rather than each individual gate itself. For a passenger traveling from the League capital world of Tau Ceti f (Federal Center) to Sol III (Earth), they would need to a total of four gate pairings. This would amount to a fee of 400 cr charged directly by the federal government during the booking phase of the trip.

Interstellar travel is generally regarded as any trip involving passage across more than two voidgates in one direction. Anything less than this is considered "local transit", and is typically exempt from federal taxation on movement across the League. To minimize the risk of loss of life during interstellar travel, the federal government requires that smaller dropship vessels attach themselves to larger motherships that will provide life support and supplies for the crew and passengers of the smaller vessels during long journeys. These larger vessels will have artificial gravity decks which include an internal rotating sections capable of accommodating hundreds of passengers at once, as well as with strengthened hulls to protect against stellar radiation and micrometeorites. Consequently, maintenance for such vessels are substantial, and fares involving the use of the facilities are steep. As such, prolonged voyages across the full extent of League space is generally regarded as the domain of the upper middle class and wealthy elites of League society.

A voyage from the Mikaean homeworld of Family Pride to the Elysian homeworld of N/A costs at minimum 900 cr in federal fees alone. On average, one can expect to spend at least 5,000 cr on a one-way trip to the Elyisna homeworld, making travel in same instances prohibitively expensive for the average citizen. Because of these expenses, businesses and government agencies will subsidize travel across the League for employees and executives, though this is limited to a certain number of systems depending upon the rank and status of the individual involved. For most citizens of the League, interstellar travel is not something one will do as frequently as interplanetary travel, and those who do travel frequently are either traders, government officials, businessmen, and soldiers and miners transferring between posts within League space. One time someone will likely find themselves performing a major voyage across the League will typically be the result of a move from their homeworld to another star system, and from that point, it may be years before they travel the same distance again, usually if they are returning to their homeworld to visit their family.


===Wormhole gates===
===Wormhole gates===